| fmmc.oxt | 1.41 | 0x79B6B8DB | Team 1 Outfit |
| fmmc.oxt | 1.41 | 0x79F28979 | Press ~INPUT_FRONTEND_ACCEPT~ to place the Mission Trigger location. |
| fmmc.oxt | 1.41 | 0x80B0A07A | Every 30 seconds |
| fmmc.oxt | 1.41 | 0x80BCC989 | Checkpoints can be given unique functionality. A Warp Checkpoint acts like a portal, warping the player to the next checkpoint when they hit them. |
| fmmc.oxt | 1.41 | 0x80DDA638 | Invalid vehicles for aerial checkpoints. If aerial checkpoints are used only air capable vehicles can be available (Ruiner 2000). |
| fmmc.oxt | 1.41 | 0x80E57E1D | ~s~10 lives |
| fmmc.oxt | 1.41 | 0x80F4E3C1 | Medium Grid |
| fmmc.oxt | 1.41 | 0x80F976ED | Seven-70 |
| fmmc.oxt | 1.41 | 0x81A9D09F | Demolition |
| fmmc.oxt | 1.41 | 0x81A39D0D | 10 Points |