| fmmc.oxt | 1.41 | FMMC_DM_T19 | The Creator Menu is where you can place and edit Spawn Points, pickups and many other objects to make your Deathmatch exciting. |
| fmmc.oxt | 1.41 | FMMC_DM_T20 | Select the "Spawn Points" menu. |
| fmmc.oxt | 1.41 | FMMC_DM_T22 | You have placed the four most important elements of a Deathmatch: a Trigger location, a Lobby Camera, Spawn Points and Team Start Points. You have also added Weapons to make the Deathmatch more exciting. |
| fmmc.oxt | 1.41 | FMMC_DM_T23 | Select the "Test" option. |
| fmmc.oxt | 1.41 | FMMC_DM_T24 | Congratulations, you have made your first Deathmatch! |
| fmmc.oxt | 1.41 | FMMC_DM_T25 | Try improving your Deathmatch with vehicles, props or altering the Deathmatch Details. |
| fmmc.oxt | 1.41 | FMMC_DM_T26 | Then publish the Deathmatch so that it is available on the Rockstar Games Social Club and other players from around the world can download and play it. |
| fmmc.oxt | 1.41 | FMMC_DM_T27 | If you want to create a Deathmatch quickly you can use the Randomizer tool. This will place Spawn Points and Weapons within a specified radius. |
| fmmc.oxt | 1.41 | FMMC_DM_T28 | The last thing to do is to test the Deathmatch. Every Job that is created has to be tested before it can be published. |
| fmmc.oxt | 1.41 | FMMC_DM_T29 | During creation it can also be useful to place items and Spawn Points on foot. There are places in San Andreas where the Creator Camera cannot go, such as underground and inside buildings. |