| fmmc.oxt | 1.41 | FMMC_H2_LKW | This option can be set to lock what weapons are available in the Deathmatch. When set to 'Forced Only' all players will begin with the selected Forced Weapon. The weapon pickups will be created as the selected Forced Weapon. |
| fmmc.oxt | 1.41 | FMMC_HELP0GT | ~s~Too close to another location. |
| fmmc.oxt | 1.41 | FMMC_HELP0SP | ~s~Cannot place here. Too close to another Spawn Point. |
| fmmc.oxt | 1.41 | FMMC_HELP0SPE | ~s~Cannot place here. Too close to an enemy Start Point. |
| fmmc.oxt | 1.41 | FMMC_HELP0SPF | ~s~Cannot place here. Too close to a friendly Start Point. |
| fmmc.oxt | 1.41 | FMMC_HELP1CL | ~s~Too close to Starting Grid |
| fmmc.oxt | 1.41 | FMMC_HELP2CL | ~s~Too close to another Checkpoint. |
| fmmc.oxt | 1.41 | FMMC_HELP3CL | ~s~Maximum number of Checkpoints reached. |
| fmmc.oxt | 1.41 | FMMC_HELP4CL | ~s~Too close to another Checkpoint. |
| fmmc.oxt | 1.41 | FMMC_HELP9CL | ~s~Maximum number of locations reached. |