| arm2.oxt | 1.41 | ARM2_F10 | ~s~Simeon died.~s~ |
| arm2.oxt | 1.41 | ARM2_F11 | Smashing the gate alerted the neighbourhood. |
| arm2.oxt | 1.41 | ARM2_FAIL | Mission Failed~s~ |
| arm2.oxt | 1.41 | ARM2_HLP06 | Run over a dropped weapon to pick it up. |
| arm2.oxt | 1.41 | ARM2_HLP07 | Hold ~INPUT_SELECT_WEAPON~ to bring up the weapon wheel. |
| arm2.oxt | 1.41 | ARM2_HLP07B | Use ~INPUTGROUP_WHEEL~ to select a weapon, and release ~INPUT_SELECT_WEAPON~ to equip it. |
| arm2.oxt | 1.41 | ARM2_HLP08 | Press ~INPUT_COVER~ to take cover. |
| arm2.oxt | 1.41 | ARM2_HLP09 | Press ~INPUT_AIM~ when in cover to aim a weapon. |
| arm2.oxt | 1.41 | ARM2_HLP13 | Shooting a gas trail will ignite it. |
| arm2.oxt | 1.41 | ARM2_HLP14 | Hold ~INPUT_ATTACK~ when in cover to blind fire a weapon without coming out of cover. |