| global.oxt | 1.41 | 0xA58DF794 | Great Chaparral |
| global.oxt | 1.41 | 0xA59D2A79 | Juggernaut |
| global.oxt | 1.41 | 0xA60C0DD2 | You can't start a Quick Job when Wanted. |
| global.oxt | 1.41 | 0xA60FC4BE | Congratulations, you have been awarded $~1~. |
| global.oxt | 1.41 | 0xA61AAB20 | Select Test The Mission using ~INPUTGROUP_FRONTEND_DPAD_UD~ and confirm with ~INPUT_FRONTEND_ACCEPT~. |
| global.oxt | 1.41 | 0xA61EC2BE | Shooting: Trevor's skill in handling various firearms. Dampens recoil, reduces reload time, and increases ammo capacity. Increase by landing hits on enemies, scoring headshots, and successfully completing Shooting Range challenges as Trevor. |
| global.oxt | 1.41 | 0xA62B631A | Marked for Delete |
| global.oxt | 1.41 | 0xA62D29F1 | You got the package? Deliver it to the bunker, and let your techs get to work. |
| global.oxt | 1.41 | 0xA62EA005 | Vinewood Hills |
| global.oxt | 1.41 | 0xA62F3EC9 | @AntonBeaudelaire My experience as an auteur / visionary taught me that great art isn't possible without suffering. Well, now I know that shit commercial art (?) comes with its share of suffering too |