| mch2.oxt | 1.41 | 0x0D71AEF3 | ~s~Protect Michael from the ~r~kidnappers.~s~ |
| mch2.oxt | 1.41 | 0x2DEB808D | ~s~Michael has been kidnapped.~s~ |
| mch2.oxt | 1.41 | 0x4FA20E67 | ~s~Use SWITCH when outside the slaughterhouse to find a way to reach Michael.~s~ |
| mch2.oxt | 1.41 | 0x5A7AA8A4 | ~s~SWITCH to Michael to view his location.~s~ |
| mch2.oxt | 1.41 | 0x5F02FE1A | ~s~SWITCH to Franklin to scout ahead.~s~ |
| mch2.oxt | 1.41 | 0x7E56461C | ~s~Hold ~INPUT_AIM~ to aim. Press ~INPUT_ATTACK~ to fire a weapon.~s~ |
| mch2.oxt | 1.41 | 0x262FCAD5 | ~s~Go inside ~y~Michael's house.~s~ |
| mch2.oxt | 1.41 | 0x705E9D64 | ~s~Find a ~g~weapon.~s~ |
| mch2.oxt | 1.41 | 0x3886666B | ~s~Press ~INPUT_CONTEXT~ to free Michael from the hook.~s~ |
| mch2.oxt | 1.41 | 0xA3E83BCC | ~s~Shoot above ~b~Michael's ~s~feet to free him from the rail.~s~ |