| family2.oxt | 1.41 | FM2_TRAAB | Tracey was abandoned. ~s~ |
| family2.oxt | 1.41 | FM2_TRADED | Tracey died. ~s~ |
| family2.oxt | 1.41 | FM2_TRAFELL | Tracey fell off the Seashark. |
| family2.oxt | 1.41 | FM2_TRAGB | ~s~Go back to ~b~Tracey. ~s~ |
| family2.oxt | 1.41 | FM2_TRAHIT | Tracey was injured. ~s~ |
| family2.oxt | 1.41 | FM2_TSPOOK | Tracey was spooked. ~s~ |
| family2.oxt | 1.41 | FM2_USWIM1 | Hold ~INPUT_SPRINT~ to swim.~n~Rapidly tap ~INPUT_SPRINT~ to swim faster. |
| family2.oxt | 1.41 | FM2_USWIM1_KM | Press ~INPUT_SPRINT~ to start/stop swimming.~n~Hold ~INPUT_SPRINT~ to swim faster. |
| family2.oxt | 1.41 | FM2_USWIM2 | Use ~INPUTGROUP_MOVE~ when moving to change direction. ~n~ |
| family2.oxt | 1.41 | FM2_WAIT2 | Wait for ~b~Tracey. ~s~ |