| fmmc.oxt | 1.41 | RC_T_SV1 | Or you can Save your Race. You will be able to load it back into the Creator and continue improving it before you publish it. |
| fmmc.oxt | 1.41 | RC_T_SV2 | If all the required fields are completed, you will be able to play the unpublished Race in GTA Online. Unpublished Races will not appear on the Rockstar Games Social Club and won't be able to be rated by others. |
| fmmc.oxt | 1.41 | RC_T_TST1 | There are no opposing drivers in test Races, but once it is published players from all over the world will be able to download and play your Race in GTA Online. |
| fmmc.oxt | 1.41 | RC_T_TST2 | Before you can publish this Race, you must perform a valid test which means completing at least one lap. |
| fmmc.oxt | 1.41 | RMC_H_00 | Places the Race Trigger location, where players will gather in GTA Online to play your Race. |
| fmmc.oxt | 1.41 | RMC_H_00A | Places the Race Trigger location, where players will gather in GTA Online to play your Race. A Trigger is required to proceed. |
| fmmc.oxt | 1.41 | RMC_H_01 | Places the Starting Grid and Checkpoints. These map out the route of your Race. |
| fmmc.oxt | 1.41 | RMC_H_01A | Places the Starting Grid and Checkpoints. These map out the route of your Race. A Starting Grid must be placed. |
| fmmc.oxt | 1.41 | RMC_H_01B | Places the Starting Grid and Checkpoints. These map out the route of your Race. The Race is not long enough. |
| fmmc.oxt | 1.41 | RMC_H_03 | Props can be placed within the Race. These include ramps, barriers and cones. |