| pschool.oxt | 1.41 | 0xF94E28CD | ~HUD_COLOUR_GOLD~BEST TIME~s~ |
| pschool.oxt | 1.41 | 0xF566A77D | ~s~Hold the plane upside down until the meter fills. |
| pschool.oxt | 1.41 | 0xFFF1C2C1 | ~s~Skydive from a high altitude and try to land on a moving target. |
| pschool.oxt | 1.41 | PFLYLOW_B | ~s~The altitude indicator on the radar tracks height above sea level. |
| pschool.oxt | 1.41 | PFLYLOW_B1 | ~s~The center line represents the plane.~n~Keep it below the upper altitude line. |
| pschool.oxt | 1.41 | PFLYLOW_D | ~s~In order to make sharp turns, use ~INPUT_VEH_FLY_YAW_LEFT~ or ~INPUT_VEH_FLY_YAW_RIGHT~ for control over the rudder. |
| pschool.oxt | 1.41 | PFLYLOW_F | ~s~Missing a checkpoint will result in a time penalty. |
| pschool.oxt | 1.41 | PLANDING_A | ~s~Head for the nearest ~y~checkpoint.~s~ |
| pschool.oxt | 1.41 | PLANDING_B | ~s~Hold ~INPUT_VEH_FLY_THROTTLE_DOWN~ to decelerate and descend. ~n~~s~Land closer to the target for a better score. |
| pschool.oxt | 1.41 | PSBARREL_E | ~s~Level out the plane. |