| fmmc.oxt | 1.41 | CTF_H_TMSTRT | This is where each team on the Capture will begin. |
| fmmc.oxt | 1.41 | CTF_H_VEH | Places Vehicles for use by players. |
| fmmc.oxt | 1.41 | CTF_H_VEH01 | Sets the vehicle category. |
| fmmc.oxt | 1.41 | CTF_H_WANTED | Set what happens to the player's wanted level on death. |
| fmmc.oxt | 1.41 | CTF_H_WETH | The type of weather that is active during the Capture. |
| fmmc.oxt | 1.41 | CTF_H_ZONE | Place axis-aligned areas that turn off spawning of ambient pedestrians and vehicles. These are areas aligned with the points of the compass. |
| fmmc.oxt | 1.41 | CTF_H_ZONE1 | Clears the area of the chosen population type. |
| fmmc.oxt | 1.41 | CTF_OBJ_HT | Allows you to set custom objective text for this Capture. If not set then default text will be used. For example, "Collect the gold bar". |
| fmmc.oxt | 1.41 | CTF_OBJ_TITLE | ~s~CAPTURE OBJECTS |
| fmmc.oxt | 1.41 | CTF_OBJ_TXT | ~s~Objective Text |