| fmmc.oxt | 1.41 | CTF_TRVH | Set the vehicle that members of this team will respawn in. If set to None, team members will respawn on foot. |
| fmmc.oxt | 1.41 | CTF_TYPE_4 | Not Set |
| fmmc.oxt | 1.41 | CTF_T_TEAMCAP | TEAM CAPTURE POINTS |
| fmmc.oxt | 1.41 | CTF_VEH_TITLE | ~s~CAPTURE VEHICLES |
| fmmc.oxt | 1.41 | DMC_BOUNDS | Set Boundary |
| fmmc.oxt | 1.41 | DMC_H_00 | The maximum number of players that can participate in the Deathmatch. |
| fmmc.oxt | 1.41 | DMC_H_00A | The minimum number of players that can participate in the Deathmatch. |
| fmmc.oxt | 1.41 | DMC_H_01 | The maximum play time for the Deathmatch. |
| fmmc.oxt | 1.41 | DMC_H_02A | The Deathmatch will end once a player/team reaches the target score. Players earn points by killing enemies. |
| fmmc.oxt | 1.41 | DMC_H_09 | The time of day when the Deathmatch will take place. |