| fmmc.oxt | 1.41 | DM_T_LOBH | When a player enters a Trigger in GTA Online, they join a Lobby menu which has a view of the surrounding area. This camera is the Lobby Camera and it must be set up in the Creator. Let's do that next. |
| fmmc.oxt | 1.41 | DM_T_MISH | Complete all the required steps. |
| fmmc.oxt | 1.41 | DM_T_PUBT | To publish a Deathmatch you must complete a valid test. This involves reaching the Target Score or spending at least 2 minutes testing. |
| fmmc.oxt | 1.41 | DM_T_RDT | Return to the "Deathmatch Details" menu. |
| fmmc.oxt | 1.41 | DM_T_SPWD | If you want to edit or delete a placed Spawn Point, you must select the Spawn Point with the marker then press ~INPUT_FRONTEND_ACCEPT~ to edit or ~INPUT_FRONTEND_X~ to delete. |
| fmmc.oxt | 1.41 | DM_T_SPWD_PC | If you want to edit or delete a placed Spawn Point, you must select the Spawn Point with the marker then press ~INPUT_FRONTEND_ACCEPT~ to edit or ~INPUT_CREATOR_DELETE~ to delete. |
| fmmc.oxt | 1.41 | DM_T_SPWH | Rotate your Spawn Points as you place them with ~input_frontend_LB~ and ~input_frontend_RB~. Players will be facing that direction when they respawn. The numbers in the bottom right will describe how many Spawn Points are needed. |
| fmmc.oxt | 1.41 | DM_T_SV1 | Or you can Save your Deathmatch. You will be able to load it back into the Creator and continue improving it before you publish it. |
| fmmc.oxt | 1.41 | DM_T_SV2 | If all the required fields are completed, you will be able to play the unpublished Deathmatch in GTA Online. Unpublished Deathmatches will not appear on the Rockstar Games Social Club website and won't be able to be rated by others. |
| fmmc.oxt | 1.41 | DM_T_TRGH | Now that the Details are set, we should begin creating the Deathmatch. The first stage is the Trigger location, which is where players will join in GTA Online to play the Deathmatch. The Trigger is found in the "Placement" menu. |