| fmmc.oxt | 1.41 | DMC_H_44F | Exit the test and return to the Creator. A minimum of 10 kills by any player must be accumulated in the test before it can be counted as a valid test. To complete the test you must accumulate 10 kills of your own. |
| fmmc.oxt | 1.41 | DMC_H_44P | Exit the Test and return to the Creator. You have completed a valid Test. |
| fmmc.oxt | 1.41 | DMC_H_45 | ~s~Choose the default type for this Deathmatch. Every Deathmatch created must be playable as a Team Deathmatch and as a Normal Deathmatch. |
| fmmc.oxt | 1.41 | DMC_H_46 | The maximum number of teams that can compete in a Team Deathmatch. |
| fmmc.oxt | 1.41 | DMC_H_60 | Set respawning for destroyed placed vehicles. |
| fmmc.oxt | 1.41 | DMC_H_61 | Set the spawn points to use for the match. |
| fmmc.oxt | 1.41 | DMC_H_62 | Set a radius for where the Deathmatch will be contained within. |
| fmmc.oxt | 1.41 | DMC_H_WETH | The type of weather that is active during the Deathmatch. |
| fmmc.oxt | 1.41 | DMC_M_0 | Camera Shot |
| fmmc.oxt | 1.41 | DMC_M_45 | ~s~Deathmatch Type |