| prolog.oxt | 1.41 | PROHLP_CAR2 | ~s~Hold ~INPUT_VEH_ACCELERATE~ to accelerate.~s~ |
| prolog.oxt | 1.41 | PROHLP_CAR3 | ~s~Hold ~INPUT_VEH_BRAKE~ to brake or reverse if the vehicle is stopped.~s~ |
| prolog.oxt | 1.41 | PROHLP_CAR4 | ~s~Use ~INPUT_VEH_MOVE_LR~ to steer a vehicle.~s~ |
| prolog.oxt | 1.41 | PROHLP_COVER1 | ~s~Press ~INPUT_COVER~ to take cover.~s~ |
| prolog.oxt | 1.41 | PROHLP_COVER2 | ~s~Use ~INPUT_AIM~ to aim at enemies while in cover, then shoot with ~INPUT_ATTACK~~s~ |
| prolog.oxt | 1.41 | PROHLP_COVER3 | ~s~Press ~INPUT_COVER~ again to leave cover. You can also move away from cover using ~INPUTGROUP_MOVE~.~s~ |
| prolog.oxt | 1.41 | PROHLP_DEST1 | ~s~Your ~y~destination~s~ is marked with a ~HUD_COLOUR_YELLOW~~BLIP_OBJECTIVE~~s~ on the Radar.~s~ |
| prolog.oxt | 1.41 | PROHLP_DEST2 | ~s~GPS indicates the shortest legal route to a destination with a yellow line.~s~ |
| prolog.oxt | 1.41 | PROHLP_FREEAIM2 | ~s~Use ~INPUTGROUP_LOOK~ to aim at the target and take him out with one headshot.~s~ |
| prolog.oxt | 1.41 | PROHLP_FREEAIM3 | ~s~Use ~INPUT_ACCURATE_AIM~ to zoom in while aiming.~s~ |