| fmmc.oxt | 1.41 | CTF_H_41 | Test the Capture with each team to see how it plays. You must complete a valid Test for each team before you can publish your Capture. |
| fmmc.oxt | 1.41 | CTF_H_ACT | Places AI-controlled Actors that can be neutral, friendly, or hostile to each player team. |
| fmmc.oxt | 1.41 | CTF_H_AREA_T | Sets the current team. |
| fmmc.oxt | 1.41 | CTF_H_AREA_W | Sets the width of the area being created. |
| fmmc.oxt | 1.41 | CTF_H_CARRY | Sets the number of Capture Objects that can be carried by any one player on the selected team. |
| fmmc.oxt | 1.41 | CTF_H_CHECK_O | Sets whether the current team can score with this Capture Object. |
| fmmc.oxt | 1.41 | CTF_H_CHECK_V | Sets whether the current team can score with this Capture Vehicle. |
| fmmc.oxt | 1.41 | CTF_H_CP_CONT | Sets the areas team members must return Capture Objects to in order to score. |
| fmmc.oxt | 1.41 | CTF_H_CP_GTA | Sets the areas team members must return Capture Vehicles to in order to score. |
| fmmc.oxt | 1.41 | CTF_H_CP_RAID | Sets the bases that team members must steal Capture Objects from and return Capture Objects to in order to score. |