| fmmc.oxt | 1.41 | MC_AVAIL_MGN8_S | ~a~ - Execs & Other Crims |
| fmmc.oxt | 1.41 | MC_H_B0 | Sets the area check type. An angled area needs two positions while a spherical one needs just one. |
| fmmc.oxt | 1.41 | MC_H_B1 | Sets the radius/width of the area. |
| fmmc.oxt | 1.41 | MC_H_B2 | Sets the upper z height of the area. |
| fmmc.oxt | 1.41 | MC_H_B3 | Sets the lower z height of the area. |
| fmmc.oxt | 1.41 | MC_H_B4 | Sets if the mission fails if the player leaves the area. |
| fmmc.oxt | 1.41 | MC_H_B5 | Sets if players will respawn within the area rather than using the standard respawn checks. |
| fmmc.oxt | 1.41 | MC_H_B6 | Removes the bounds area. |
| fmmc.oxt | 1.41 | MC_H_BOUND | Allows you to set up play area and player spawn area restrictions for this objective. |
| fmmc.oxt | 1.41 | MC_H_CAPM | How much additional team mate will speed up the capture speed. For example if you and 5 team mates were inside an area with a multiplier of 20% you would double your capture speed. |