| fmmc.oxt | 1.41 | MC_H_G10 | Clear the Chase Trigger Area. |
| fmmc.oxt | 1.41 | MC_H_GOP | The selected team will have to go to the marked NPCs to progress. |
| fmmc.oxt | 1.41 | MC_H_GOTO01 | A player or team will have to go to this location to complete the objective. |
| fmmc.oxt | 1.41 | MC_H_GOTO02 | The players will have to capture this location by filling a control meter. |
| fmmc.oxt | 1.41 | MC_H_GOTO1 | Sets the size of the placed location. |
| fmmc.oxt | 1.41 | MC_H_GOTO2 | The selected team will have go to or capture the location to progress. |
| fmmc.oxt | 1.41 | MC_H_GOTO21 | Allows you to create locations that are above ground level. |
| fmmc.oxt | 1.41 | MC_H_GOV | The selected team will have to get into the marked vehicles to progress. |
| fmmc.oxt | 1.41 | MC_H_GOVO | The selected team will have to pick up the marked objects to progress. |
| fmmc.oxt | 1.41 | MC_H_KILO | The selected team will have to destroy all the marked objects to progress. |