| fmmc.oxt | 1.41 | MC_H_MD0 | The Title of the mission. |
| fmmc.oxt | 1.41 | MC_H_MD1 | The Description of the mission. |
| fmmc.oxt | 1.41 | MC_H_MD2 | The Minimum number of players needed for each team. |
| fmmc.oxt | 1.41 | MC_H_MD3 | Sets the relationships between the player teams. |
| fmmc.oxt | 1.41 | MC_H_MD4 | Sets the team points for each team when the misison launches. Allows you to set if a team is "winning" without them doing anything. eg Team one earns a point for each team 2 member killed, but if team 2 kills themselves, team 1 would lose since they didnt recieve any points. This should fix that problem. |
| fmmc.oxt | 1.41 | MC_H_MD5 | Removed the points counters from being displayed. |
| fmmc.oxt | 1.41 | MC_H_MD6 | Sets each teams Team Vehicle. Then in the rules menu you can set if the player should respawn in a team vehicle or on foot. |
| fmmc.oxt | 1.41 | MC_H_MD7 | Adjustable Teams allows players to play a misison with less teams than it was set up for. So a 4 team mission can be played with 2 teams. |
| fmmc.oxt | 1.41 | MC_H_MD7O | Adjustable Teams |
| fmmc.oxt | 1.41 | MC_H_MD8 | Set the mission to be a Tutorial mission. |