| fmmc.oxt | 1.41 | MC_H_PTMP_NEW | Select props to add them to the current template. |
| fmmc.oxt | 1.41 | MC_H_PTMP_SAVE | Save the current template. This template will then be available to place in this ~a~. |
| fmmc.oxt | 1.41 | MC_H_RANK | This sets the Rank that players require to play this Mission. |
| fmmc.oxt | 1.41 | MC_H_RCAP | This sets the number of times an area, object, NPC or vehicle can be captured before it becomes invalid as an objective. For example, setting this to 2 on an object would mean you would have to fill the control bar twice before the objective progressed. |
| fmmc.oxt | 1.41 | MC_H_RST | Allows you to delete various parts of your Mission. |
| fmmc.oxt | 1.41 | MC_H_RSTA | Deletes everything so you can start over. |
| fmmc.oxt | 1.41 | MC_H_RSTN | Deletes all Mission NPCs. |
| fmmc.oxt | 1.41 | MC_H_RSTO | Deletes all Mission objects. |
| fmmc.oxt | 1.41 | MC_H_RSTP | Deletes all Mission props. |
| fmmc.oxt | 1.41 | MC_H_RSTV | Deletes all Mission vehicles. |