| fmmc.oxt | 1.41 | MC_H_RSTW | Deletes all weapons, armor and health collectables. |
| fmmc.oxt | 1.41 | MC_H_RTC | If on, the location will remain owned by the last team to capture it. It will continue to generate points while under your ownership. |
| fmmc.oxt | 1.41 | MC_H_SELE | This allows you to toggle if specific items are included as part of this objective. You can also zoom to the selected item to see where it is on the map by tapping ~INPUT_FRONTEND_X~. |
| fmmc.oxt | 1.41 | MC_H_SI1 | Set which team you are setting the starting inventory for. |
| fmmc.oxt | 1.41 | MC_H_SI2 | Toggle this weapon on or off as a starting weapon for the specified team. |
| fmmc.oxt | 1.41 | MC_H_SRV | This sets whether the emergency services should be on or off during the Mission. |
| fmmc.oxt | 1.41 | MC_H_SSL | Places the Mission Trigger location, where players will gather in GTA Online to play your Mission. |
| fmmc.oxt | 1.41 | MC_H_SSL1 | This is the location that each team will start in after the Mission has started. |
| fmmc.oxt | 1.41 | MC_H_TATL | Turning this on means that your entire team will have to reach the location to complete the objective. |
| fmmc.oxt | 1.41 | MC_H_TIME | This sets a time limit for the players to complete this specific objective. |